There it is. The beautiful big green button. Crush Zone: Demolition Derby's demo that was presented at PAX, (and soon to be SXSW Sydney), is now available for all to add to their steam library to enjoy. Be sure to check out Crush Zone: Demolition Derby on steam to wishlist, and download the demo today!
Steam Page: https://store.steampowered.com/app/1249820/Crush_Zone_Demolition_Derby/
As PAX Australia 2023 took place, The Desert Beagle team has brought in the noise with their latest indie title, Crush Zone: Demolition Derby. A diverse range of players came to play their title.
But, little did the team know that there would be some obstacles that weekend. How did it all turn out? Well, I'm about to tell you.
Firstly, let's talk about the newly and innovative game that was shown; Crush Zone: Demolition Derby.
It's a thrilling, action multiplayer, vehicular party game, where drivers around the world enter and compete in the gladiatorial games for the grand prize using customized vehicles and weapons. In a match, players must do what they can to destroy the competition, whether it’s ramming them into walls and deadly traps, knocking them out of their car, or making use of the many weapons attached to their customised ride.
Currently the only playable mode which contestants can battle in this edition of Crush Zone is free-for-all in single or local split-screen multiplayer.
How did all of this turn out though? Incredible actually. We truly had an incredible three days with literally hundreds of players rolling through and having a play. People of all ages and varying gaming skills loved how easy Crush Zone was to jump into and just start playing. With so little introduction needed, everyone from six to sixty could just pick up a controller and cause mayhem either by themselves against AI players, or alternatively, three other contestants via the local four player split-screen.
Now about these obstacles. . . Funnily enough, one of the developers that created the car based demolition derby game had experienced some car problems on their travels to PAX. How ironic! Thankfully, with the support of the neighboring and honorable developers of Grimm Bros games, they were able to assist the Desert Beagle in their time of need. Be sure to check them out and say "The beagles thanks you"!
All in all, PAX was every bit as rewarding as it was exhausting, and we certainly cannot wait to do it all again next year. If you missed a chance to play our game, be sure to play the PAX demo directly from the Steam page, where you can also wishlist to be notified about the release of Crush Zone: Demolition Derby.
Finally, A massive thank you to everyone that came to play, and to those who supported the Desert Beagle team!
In even more exciting news, the Desert Beagle team has been invited to showcase at the SXSW Sydney Games Festival as well as PAX Aus 2023.
This is an amazing opportunity for which we are incredibly grateful for, and will be showcasing from the 18th to the 22nd of October. So if you’re going to SXSW Sydney, come say hi and check out Crush Zone: Demolition Derby.
At our booth, we're able to have up to four players at a time. So bring your friends for the best car-based carnage and mayhem you’ve ever played.
See you there!
- Joshua Jennings
Ladies and gentlemen, boys and girls, and assorted in-between. Get ready to Start. Your. Engines! Desert Beagle will be presenting at PAX Australia this year from the 6th to the 8th of October.
Most importantly, the Desert Beagle team will be showcasing their latest flagship title. . . Crush Zone: Demolition Derby. The latest and greatest in vehicular combat video games (a.k.a. smashy smashy vroom vroom car game yay).
All PAX attendees will be given the opportunity to play an exclusive demo. If you wish to play, come to booth 39 within the PAX Rising area. Lastly, we have plenty of controllers for you and all your friends that wish to battle!
So come live out the dream of dominating the competition in Crush Zone: Demolition Derby at PAX Australia!
- Joshua Jennings
On July 11th, 2020, the Desert Beagle team took part in the Game Maker's Toolkit Game Jam. For the event, they had to make a game from scratch to finish within 48 hours, based around the theme of "out of control".
The entire team came together in equal measure, put a lot of effort in, and created the new intellectual property, "Bark Mrown's Moderator". Which went on to rank in the top 15% of all 5,400+ entries. Go team!